Start / Inventory, Hotbar, and Item Handling
SYSTEMS · BROWSER BUILD
Inventory, Hotbar, and Item Handling
The official controls confirm Tab for inventory and 1–9 or scroll for the hotbar. They do not confirm slot count, stacking, or item weight.
Confirmed inputs
- Tab opens inventory.
- 1–9 selects a hotbar slot.
- Scroll wheel selects a hotbar slot.
- Right click places a block or uses an item.
What to test
Slot count, stack limits, whether items drop on death, whether inventory is shared with teammates, and whether the hotbar persists between nights are not published. These are UI tests, not guesses.
A clean first test
Pick up one wood, one food, and one weapon; screenshot the inventory; close and reopen it; record whether the order changes. That is enough to establish the basics without a full spreadsheet.
Sources
- CrazyGames listing — official description, systems, controls, release dates.
- Bloxd.io game page — browser lobby and quick match.
Related
- Tools and Weapons: What to Make First
- The Shop (B): What It Is and What It Is Not
- Food: What the Game Says Restores You
- Controls
This page is source-checked, not a full gameplay test. Values the listing does not publish are left unstated.